While computers have defeated the best human players in many classic board games, progress in Go remains elusive. The large branching factor in the game makes traditional adversar...
Christopher Fellows, Yuri Malitsky, Gregory Wojtas...
In this paper we describe Icarus, a cognitive architecture for physical agents that integrates ideas from a number of traditions, but that has been especially influenced by result...
In this paper, we propose a multi-criteriabased active learning approach and effectively apply it to named entity recognition. Active learning targets to minimize the human annota...
Dan Shen, Jie Zhang, Jian Su, Guodong Zhou, Chew L...
Name tagging is a critical early stage in many natural language processing pipelines. In this paper we analyze the types of errors produced by a tagger, distinguishing name classi...
We present a method for unsupervised topic modelling which adapts methods used in document classification (Blei et al., 2003; Griffiths and Steyvers, 2004) to unsegmented multi-pa...