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IICS
2009
Springer
16 years 25 days ago
Splitting Overlay Network for Peer-to-Peer-based Massively Multiplayer Online Games
: Massively Multiplayer Online Games (MMOGs) gradually become one of the most popular internet applications. Traditional client-server architecture is widely used in MMOGs’ deplo...
Cheng Liu, Wentong Cai
ISCA
1998
IEEE
129views Hardware» more  ISCA 1998»
15 years 10 months ago
Memory System Characterization of Commercial Workloads
Commercial applications such as databases and Web servers constitute the largest and fastest-growing segment of the market for multiprocessor servers. Ongoing innovations in disk ...
Luiz André Barroso, Kourosh Gharachorloo, E...
GI
2004
Springer
15 years 11 months ago
An Architecture Concept for Mobile P2P File Sharing Services
Abstract: File-sharing in mobile networks has differing demands to a P2P architecture. Resource access and mediation techniques must follow constraints given in 2.5G/3G networks. E...
Frank-Uwe Andersen, Hermann de Meer, Ivan Dedinski...
WEBIST
2008
15 years 7 months ago
A Web-Based Version of a Trivial Game to Promote Galician Culture
We present in this paper the architecture and some implementation details of a web-based version of a Trivial game. Our implementation achieves such a high degree of interactivity ...
Miguel Rodríguez Luaces, Oscar Pedreira, &A...
STANDARDVIEW
1998
80views more  STANDARDVIEW 1998»
15 years 6 months ago
An overview of the CORBA portable object adapter
An Object Adapter is an integral part of the Common Object Request Broker Architecture (CORBA). An Object Adapter assists an Object Request Broker (ORB) in delivering client reque...
Irfan Pyarali, Douglas C. Schmidt