We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
Generally, swarm models and algorithms consider synchronous agents, i.e., they act simultaneously. This hypothesis does not fit multi-agent simulators nor robotic systems. In this...
This paper presents a BDI-based agent-oriented programming language, called 2APL (A Practical Agent Programming Language). This programming language facilitates the implementation...
The increasing importance of the Internet has motivated the exploration of new execution models based on mobile and dynamic entities to overcome the limits of the client/server mo...
In this paper we present some concepts and their relations that are necessary for modeling autonomous agents in an environment that is governed by some (social) norms. We divide th...