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AIED
2005
Springer
16 years 7 days ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
AICCSA
2006
IEEE
117views Hardware» more  AICCSA 2006»
15 years 10 months ago
An Architecture for a Context-aware Service Broker in Ubiquitous Computing Environments
Abstract-- In ubiquitous computing environments, many devices and agents interoperate with each other and use services provided by others. But the problem is that there may be requ...
Yasser Ganjisaffar, Hassan Abolhassani, Rasool Jal...
IJIT
2004
15 years 8 months ago
Rule-Based Message Passing for Collaborative Application in Distributed Environments
In this paper, we describe a rule-based message passing method to support developing collaborative applications, in which multiple users share resources in distributed environments...
Wataru Yamazaki, Hironori Hiraishi, Fumio Mizoguch...
INFSOF
2000
109views more  INFSOF 2000»
15 years 6 months ago
Constructing component-based software engineering environments: issues and experiences
Developing software engineering tools is a difficult task, and the environments in which these tools are deployed continually evolve as software developers' processes, tools ...
John C. Grundy, Warwick B. Mugridge, John G. Hoski...
PERCOM
2004
ACM
16 years 6 months ago
Pervasive Enablement of Business Processes
People are an important part of many business processes. Current workflow-based implementations of business processes constrain users to the desktop environment; require them to p...
Dipanjan Chakraborty, Hui Lei