Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
Abstract-- In ubiquitous computing environments, many devices and agents interoperate with each other and use services provided by others. But the problem is that there may be requ...
In this paper, we describe a rule-based message passing method to support developing collaborative applications, in which multiple users share resources in distributed environments...
Developing software engineering tools is a difficult task, and the environments in which these tools are deployed continually evolve as software developers' processes, tools ...
John C. Grundy, Warwick B. Mugridge, John G. Hoski...
People are an important part of many business processes. Current workflow-based implementations of business processes constrain users to the desktop environment; require them to p...