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AGENTCL
2003
Springer
16 years 3 days ago
A Cooperative Dialogue Game for Resolving Ontological Discrepancies
The goal of this paper is to present a computational framework that enables us to generate elementary speech act sequences in a dialogue between an electronic assistant and a compu...
Robbert-Jan Beun, Rogier M. van Eijk
ATAL
2003
Springer
16 years 3 days ago
Representation and reasoning for DAML-based policy and domain services in KAoS and nomads
To increase the assurance with which agents can be deployed in operational settings, we have been developing the KAoS policy and domain services. In conjunction with Nomads strong...
Jeffrey M. Bradshaw, Andrzej Uszok, Renia Jeffers,...
ATAL
2003
Springer
16 years 3 days ago
Miscomputing ratio: social cost of selfish computing
Auctions are useful mechanism for allocating items (goods, tasks, resources, etc.) in multiagent systems. The bulk of auction theory assumes that the bidders’ valuations for ite...
Kate Larson, Tuomas Sandholm
169
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ATAL
2003
Springer
16 years 3 days ago
Towards a motivation-based approach for evaluating goals
Traditional goal-oriented approaches to building intelligent agents only consider absolute satisfaction of goals. However, in continuous domains there may be many instances in whi...
Stephen J. Munroe, Michael Luck, Mark d'Inverno
CEEMAS
2003
Springer
16 years 3 days ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diď¬...
Karl Tuyls, Katja Verbeeck, Sam Maes