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AAMAS
2011
Springer
15 years 1 months ago
Benchmarking hybrid algorithms for distributed constraint optimisation games
In this paper, we consider algorithms for distributed constraint optimisation problems (DCOPs). Using a potential game characterisation of DCOPs, we decompose six distributed DCOP...
Archie C. Chapman, Alex Rogers, Nicholas R. Jennin...
MMAS
2010
Springer
15 years 1 months ago
Domain Decomposition Preconditioners for Multiscale Flows in High-Contrast Media
In this paper, we study domain decomposition preconditioners for multiscale flows in high contrast media. Our problems are motivated by porous media applications where low conduct...
Juan Galvis, Yalchin Efendiev
AAAI
2011
14 years 6 months ago
Complete Information Pursuit Evasion in Polygonal Environments
Suppose an unpredictable evader is free to move around in a polygonal environment of arbitrary complexity that is under full camera surveillance. How many pursuers, each with the ...
Kyle Klein, Subhash Suri
AAAI
2011
14 years 6 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human interventionâ...
Stephan Schiffel, Michael Thielscher
AAAI
2011
14 years 6 months ago
Linear Dynamic Programs for Resource Management
Sustainable resource management in many domains presents large continuous stochastic optimization problems, which can often be modeled as Markov decision processes (MDPs). To solv...
Marek Petrik, Shlomo Zilberstein