In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
From a conceptual point of view, belief revision and learning are quite similar. Both methods change the belief state of an intelligent agent by processing incoming information. Ho...
Thomas Leopold, Gabriele Kern-Isberner, Gabriele P...
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
In times of web 2.0 and its strong focus on user interaction in business models, entrepreneurs and investors of internet businesses often back up their ambitious growth expectatio...