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GAMEON
2001
15 years 7 months ago
Behavioural Interaction of Characters for Virtual Storytelling
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Fred Charles, Steven J. Mead, Marc Cavazza
ECAI
2008
Springer
15 years 8 months ago
Belief revision with reinforcement learning for interactive object recognition
From a conceptual point of view, belief revision and learning are quite similar. Both methods change the belief state of an intelligent agent by processing incoming information. Ho...
Thomas Leopold, Gabriele Kern-Isberner, Gabriele P...
AIIA
2001
Springer
15 years 11 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
IJCAI
2003
15 years 7 months ago
Virtual World as Interface for Human-Robot Interaction
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
Eric Normand, Sheila Tejada
HICSS
2009
IEEE
228views Biometrics» more  HICSS 2009»
16 years 1 months ago
Agents of Diffusion - Insights from a Survey of Facebook Users
In times of web 2.0 and its strong focus on user interaction in business models, entrepreneurs and investors of internet businesses often back up their ambitious growth expectatio...
Rebecca Ermecke, Philip Mayrhofer, Stefan Wagner