The article presents a general model of the emergence of social order in multi-agent-systems (MAS). The agents consist of two types of neural networks that have the task to generat...
One of the main appeals of mobile sensors is the variety of environments in which they can operate as an autonomous network. Different environments, however, present different ch...
The conceptual world of AI is inhabited by a number of epistemic puzzles whose role is to provide a test harness environment for various methods and algorithms. In our paper we foc...
Pawel Garbacz, Piotr Kulicki, Marek Lechniak, Robe...
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
The project MediaFlies implements an interactive multiagent system that incorporates flocking and synchronization in order to generate a constantly changing visual output. It reli...