In this paper a synthetic mobility model which represents behavior and movement pattern of heterogeneous units in disaster relief and battlefield scenarios is proposed. These oper...
With the consolidation of the Internet and other computer networks, the need of sophisticated systems to retrieve information increased enormously. In these networks, information ...
Rafael T. de Sousa Jr., Alexandre C. V. de Oliveir...
In this paper, we address the problem of temporal synchronization of a team of mobile agents on a set of rendezvous points defined by the nodes of a bipartite network. In particula...
A crowd is not only a group of many individuals. Crowd modelling involves problems that arise only when we focus on crowds. For instance, avoiding collision problems related to a ...
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...