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TEC
2008
127views more  TEC 2008»
15 years 6 months ago
Fingerprinting: Visualization and Automatic Analysis of Prisoner's Dilemma Strategies
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Daniel A. Ashlock, Eun-Youn Kim
CHI
2007
ACM
16 years 6 months ago
Modeling the impact of shared visual information on collaborative reference
A number of recent studies have demonstrated that groups benefit considerably from access to shared visual information. This is due, in part, to the communicative efficiencies pro...
Darren Gergle, Carolyn Penstein Rosé, Rober...
ICS
2010
Tsinghua U.
16 years 3 months ago
Game Theory with Costly Computation: Formulation and Application to Protocol Security
: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...
Joseph Y. Halpern, Rafael Pass
HICSS
2010
IEEE
235views Biometrics» more  HICSS 2010»
16 years 1 months ago
Knowledge Sourcing from Repositories: The Role of System Characteristics and Autonomy
Organizations invest in the development of knowledge repositories (KR) to foster knowledge reuse and integration. Yet many KR initiatives fail to meet expectations, in part becaus...
Alexandra Durcikova, Kelly J. Fadel
SAC
2009
ACM
16 years 1 months ago
A collaborative tool for designing and enacting design processes
Today several approaches using Situational Method Engineering paradigm exist, each of them proposes methods and techniques for developing ad-hoc design processes. In this context ...
Massimo Cossentino, Luca Sabatucci, Valeria Seidit...