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CIG
2005
IEEE
16 years 4 days ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
EEE
2005
IEEE
16 years 4 days ago
The EEE-05 Challenge: A New Web Service Discovery and Composition Competition
With growing acceptance of service-oriented computing, an emerging area of research is the investigation of technologies that will enable the discovery and composition of web serv...
M. Brian Blake, Kwok Ching Tsui, Andreas Wombacher
IAT
2005
IEEE
16 years 4 days ago
Conversation Pattern-based Anticipation of Teammates' Information Needs via Overhearing
One research focus of human-centered teamwork is on advanced decision architectures that can help people make effective and timely decisions. This requires distributed team member...
Xiaocong Fan, John Yen
ICAC
2005
IEEE
16 years 4 days ago
Self-Adjusting Trust and Selection for Web Services
Service-oriented architectures enable services to be dynamically selected and integrated at runtime, thus enabling system flexibility and adaptiveness—autonomic attributes that...
E. Michael Maximilien, Munindar P. Singh
SIGECOM
2005
ACM
153views ECommerce» more  SIGECOM 2005»
16 years 2 days ago
Marginal contribution nets: a compact representation scheme for coalitional games
We present a new approach to representing coalitional games based on rules that describe the marginal contributions of the agents. This representation scheme captures characterist...
Samuel Ieong, Yoav Shoham