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AAAI
2004
15 years 8 months ago
Synthetic Adversaries for Urban Combat Training
This paper describes requirements for synthetic adversaries for urban combat training and MOUTBots, a prototype application. The MOUTBots use a commercial computer game to define,...
Robert E. Wray, John E. Laird, Andrew Nuxoll, Devv...
AAAI
2004
15 years 8 months ago
Structured Duplicate Detection in External-Memory Graph Search
We consider how to use external memory, such as disk storage, to improve the scalability of heuristic search in statespace graphs. To limit the number of slow disk I/O operations,...
Rong Zhou, Eric A. Hansen
AAAI
2006
15 years 8 months ago
Winning the DARPA Grand Challenge with an AI Robot
This paper describes the software architecture of Stanley, an autonomous land vehicle developed for high-speed desert driving without human intervention. The vehicle recently won ...
Michael Montemerlo, Sebastian Thrun, Hendrik Dahlk...
PUK
2001
15 years 8 months ago
Plan Representation and Plan Execution in Multi-agent Systems for Robot Control
Hardware agents as a part of cooperative multi-agent systems act in dynamically changing environments and accomplish tasks jointly. Since the pure hybrid plan representation provid...
Alexander Osherenko
NAACL
2003
15 years 8 months ago
A Spoken Dialogue Interface to a Geologist's Field Assistant
We will demonstrate a spoken dialogue interface to a Geologist’s Field Assistant that is being developed as part of NASA’s Mobile Agents project. The assistant consists of a r...
John Dowding, James Hieronymus