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ATAL
2005
Springer
16 years 5 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ATAL
2005
Springer
16 years 5 days ago
An adaptive solution to dynamic transport optimization
This paper describes LS/ATN, Living Systems R Adaptive Transportation Networks, an agent-based solution we have developed to solve transportation problems in the charter business ...
Klaus Dorer, Monique Calisti
ATAL
2005
Springer
16 years 5 days ago
Approximating state estimation in multiagent settings using particle filters
State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
Prashant Doshi, Piotr J. Gmytrasiewicz
ATAL
2005
Springer
16 years 5 days ago
Agent-organized networks for dynamic team formation
Many multi-agent systems consist of a complex network of autonomous yet interdependent agents. Examples of such networked multi-agent systems include supply chains and sensor netw...
Matthew E. Gaston, Marie desJardins
ATAL
2004
Springer
16 years 1 days ago
Multiagent Planning as Control Synthesis
This paper proposes a new multiagent planning approach to coordination synthesis that views distributed agents as discrete-event processes. The connection between discreteevent co...
Kiam Tian Seow, Chuan Ma, Makoto Yokoo