We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Building on research previously reported at AAMAS conferences, this paper describes an innovative application of a novel gametheoretic approach for a national scale security deplo...
James Pita, Milind Tambe, Christopher Kiekintveld,...
In this paper we present an adaptive architecture for interaction and dialogue management in spoken dialogue applications. This architecture is targeted for applications that adapt...
Abstract. We explain the raison d’ˆetre and basic ideas of our gametheoretic approach to normative multiagent systems, sketching the central elements with pointers to other publ...
Modularity and rigor are two key elements for multi-agent technology. Hong Zhu's multi-agent system (MAS) development method provides proper language facilities supporting mo...