Based on our previous work on the formal specification language SLABS as well as a methodology and modelling language for modelling and specifying multi-agent systems, we further ...
In the realization of agent-based applications the developer generally needs to use heterogeneous agent architectures, so that each application component can optimally perform its...
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
Several concerns in the development of multi-agent systems (MASs) cannot be represented in a modular fashion. In general, they inherently affect several system modules and cannot b...
This paper is concerned with merging globally rigid formations of mobile autonomous agents. A key element in all future multi-agent systems will be the role of sensor and communic...
Tolga Eren, Brian D. O. Anderson, Walter Whiteley,...