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AAAI
2000
15 years 7 months ago
Multi-Fidelity Robotic Behaviors: Acting with Variable State Information
Our work is driven by one of the core purposes of artificial intelligence: to develop real robotic agents that achieve complex high-level goals in real-time environments. Robotic ...
Elly Winner, Manuela M. Veloso
JNCA
2006
114views more  JNCA 2006»
15 years 6 months ago
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Anders I. Mørch, Jan A. Dolonen, Jan Eirik ...
AAMAS
2006
Springer
15 years 6 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
AAAI
2010
15 years 7 months ago
Facilitating the Evaluation of Automated Negotiators using Peer Designed Agents
Computer agents are increasingly deployed in settings in which they make decisions with people, such as electronic commerce, collaborative interfaces, and cognitive assistants. Ho...
Raz Lin, Sarit Kraus, Yinon Oshrat, Ya'akov (Kobi)...
ICSE
2003
IEEE-ACM
16 years 6 months ago
Comparison of Two Component Frameworks: The FIPA-Compliant Multi-Agent System and The Web-Centric J2EE Platform
This work compares and contrasts two component frameworks: (1) the web-centric Java 2 Enterprise Edition (J2EE) framework and (2) the FIPA-compliant multi-agent system (MAS). FIPA...
Michelle Casagni, Margaret Lyell