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» Agent Design Patterns: Elements of Agent Application Design
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SIGMOD
1997
ACM
166views Database» more  SIGMOD 1997»
15 years 10 months ago
The InfoSleuth Project
The goal of the InfoSleuth project at MCC is to exploit and synthesize new technologies into a uni ed system that retrieves and processes information in an ever-changing network o...
Roberto J. Bayardo Jr., William Bohrer, Richard S....
BMCBI
2008
104views more  BMCBI 2008»
15 years 6 months ago
ReRep: Computational detection of repetitive sequences in genome survey sequences (GSS)
Background: Genome survey sequences (GSS) offer a preliminary global view of a genome since, unlike ESTs, they cover coding as well as non-coding DNA and include repetitive region...
Thomas D. Otto, Leonardo H. F. Gomes, Marcelo Alve...
INFOCOM
2012
IEEE
13 years 8 months ago
Data gathering in networks of bacteria colonies: Collective sensing and relaying using molecular communication
Abstract—The prospect of new biological and industrial applications that require communication in micro-scale, encourages research on the design of bio-compatible communication n...
Arash Einolghozati, Mohsen Sardari, Ahmad Beirami,...
SAC
2004
ACM
15 years 11 months ago
Self-maintained distributed tuples for field-based coordination in dynamic networks
Field-based coordination is a very promising approach for a wide range of application scenarios in modern dynamic networks. To implement such an approach, one can rely on distribu...
Marco Mamei, Franco Zambonelli
AAAI
2006
15 years 7 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...