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» Agent Architectures for Compliance
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ATAL
2009
Springer
16 years 27 days ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
AAMAS
2007
Springer
16 years 15 days ago
Continuous-State Reinforcement Learning with Fuzzy Approximation
Abstract. Reinforcement learning (RL) is a widely used learning paradigm for adaptive agents. There exist several convergent and consistent RL algorithms which have been intensivel...
Lucian Busoniu, Damien Ernst, Bart De Schutter, Ro...
ATAL
2007
Springer
16 years 15 days ago
An agent-based approach for privacy-preserving recommender systems
Recommender Systems are used in various domains to generate personalized information based on personal user data. The ability to preserve the privacy of all participants is an ess...
Richard Cissée, Sahin Albayrak
MABS
2007
Springer
16 years 13 days ago
System Issues in Multi-agent Simulation of Large Crowds
Crowd simulation is a complex and challenging domain. Crowds demonstrate many complex behaviours and are consequently difficult to model for realistic simulation systems. Analyzing...
Vidit Bansal, Ramachandra Kota, Kamalakar Karlapal...
ESCIENCE
2005
IEEE
15 years 12 months ago
A Peer-to-Peer Extension of Network-Enabled Server Systems
DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
Eddy Caron, Frederic Desprez, Cédric Tedesc...