Sciweavers

1652 search results - page 106 / 331
» Agent Architectures for Compliance
Sort
View
AIIDE
2007
15 years 8 months ago
A Believable Agent for First-Person Shooter Games
In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
Dongkyu Choi, Tolga Könik, Negin Nejati, Chun...
IJCAI
1997
15 years 7 months ago
The Origins of Syntax in Visually Grounded Robotic Agents
The paper proposes a set of principles and a general architecture that may explain how language and meaning may originate and complexify in a group of physically grounded distribu...
Luc Steels
COOPIS
1994
IEEE
15 years 10 months ago
Ontologies for Enterprise Integration
We present a logical framework for representing the agents in two different cooperating information systems. We define an architecture for Integrated Supply Chain Management in wh...
Mark S. Fox, Michael Grüninger
ATAL
2006
Springer
15 years 10 months ago
RADIC: a generic component for the integration of existing reactive and deliberative layers
Hybrid architectures have been developed to preserve the responsiveness of reactive layers while also providing the benefits of higher level deliberative capabilities. The challen...
Matthias Scheutz, James F. Kramer
IDEAL
2009
Springer
16 years 26 days ago
Improving the Language Active Learning with Multiagent Systems
Nowadays, there is a growing need for providing novel solutions to facilitate active learning in dependency environments. This paper present a multiagent architecture that incorpor...
Cristian Pinzón, Vivian López, Javie...