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» Affect: from information to interaction
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ATAL
2011
Springer
14 years 6 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
SIGIR
2012
ACM
13 years 9 months ago
Learning to suggest: a machine learning framework for ranking query suggestions
We consider the task of suggesting related queries to users after they issue their initial query to a web search engine. We propose a machine learning approach to learn the probab...
Umut Ozertem, Olivier Chapelle, Pinar Donmez, Emre...
WWW
2011
ACM
15 years 1 months ago
Track globally, deliver locally: improving content delivery networks by tracking geographic social cascades
Providers such as YouTube offer easy access to multimedia content to millions, generating high bandwidth and storage demand on the Content Delivery Networks they rely upon. More ...
Salvatore Scellato, Cecilia Mascolo, Mirco Musoles...
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ISCIS
2009
Springer
16 years 1 months ago
Unsupervised learning of affordance relations on a humanoid robot
—In this paper, we study how a humanoid robot can learn affordance relations in his environment through its own interactions in an unsupervised way. Specifically, we developed a...
Baris Akgun, Nilgun Dag, Tahir Bilal, Ilkay Atil, ...
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Usability evaluation of a Volkswagen Group in-vehicle speech system
Driving behavior has been trending towards more time in the car and longer commutes. This has fueled the demand for an increasing number of in-vehicle infotainment features, at th...
Jackie C. Chang, Annie Lien, Brian Lathrop, Holger...