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IVS
2006
84views more  IVS 2006»
15 years 6 months ago
Finding and understanding reusable designs from large hierarchical repositories
This paper describes a prototype called CoMem (Corporate Memory) that supports the finding and understanding of useful items in large hierarchical repositories. The particular dom...
Peter Demian, Renate Fruchter
GRAPHICSINTERFACE
2009
15 years 4 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...
ICDE
2001
IEEE
104views Database» more  ICDE 2001»
16 years 8 months ago
Bundles in Captivity: An Application of Superimposed Information
What do you do to make sense of a mass of information on a given topic? Paradoxically, you likely add yet more information to the pile: annotations, underlining, bookmarks, cross-...
Lois M. L. Delcambre, David Maier, Shawn Bowers, M...
CHI
2006
ACM
16 years 7 months ago
Making memories: applying user input logs to interface design and evaluation
In this paper, we describe our approach to designing interface components that automate the logging of user input. These recorded logs of user-system interactions can serve as a b...
Tamara Babaian, Wendy T. Lucas, Heikki Topi
QEST
2010
IEEE
15 years 4 months ago
Information Hiding in Probabilistic Concurrent Systems
Information hiding is a general concept which refers to the goal of preventing an adversary to infer secret information from the observables. Anonymity and Information Flow are exa...
Miguel E. Andrés, Catuscia Palamidessi, Pet...