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» Affect: from information to interaction
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151
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CHI
2009
ACM
16 years 1 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
ICMCS
1999
IEEE
259views Multimedia» more  ICMCS 1999»
15 years 11 months ago
PhotoBuilder - 3D Models of Architectural Scenes from Uncalibrated Images
We address the problem of recovering 3D models from uncalibrated images of architectural scenes. We propose a simple, geometrically intuitive method which exploits the strong rigi...
Roberto Cipolla, Duncan P. Robertson, Edmond Boyer
167
Voted
CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
CORR
2010
Springer
166views Education» more  CORR 2010»
15 years 6 months ago
I-Interaction: An Intelligent In-Vehicle User Interaction Model
The automobile is always a point of interest where new technology has been deployed. Because of this interest, human-vehicle interaction has been an appealing area for much resear...
Li Liu, Edward Dillon
CHI
2011
ACM
14 years 10 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...