Sciweavers

5356 search results - page 688 / 1072
» Adventures in time and space
Sort
View
GRAPHICSINTERFACE
2007
15 years 8 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
IJCAI
2007
15 years 8 months ago
Arc Consistency during Search
Enforcing arc consistency (AC) during search has proven to be a very effective method in solving Constraint Satisfaction Problems and it has been widely-used in many Constraint Pr...
Chavalit Likitvivatanavong, Yuanlin Zhang, Scott S...
SODA
2008
ACM
200views Algorithms» more  SODA 2008»
15 years 8 months ago
Clustering for metric and non-metric distance measures
We study a generalization of the k-median problem with respect to an arbitrary dissimilarity measure D. Given a finite set P, our goal is to find a set C of size k such that the s...
Marcel R. Ackermann, Johannes Blömer, Christi...
SODA
2008
ACM
86views Algorithms» more  SODA 2008»
15 years 8 months ago
Parallel monotonicity reconstruction
We investigate the problem of monotonicity reconstruction, as defined in [3], in a parallel setting. We have oracle access to a nonnegative real-valued function f defined on domai...
Michael E. Saks, C. Seshadhri
AAAI
2006
15 years 8 months ago
Simultaneous Team Assignment and Behavior Recognition from Spatio-Temporal Agent Traces
This paper addresses the problem of activity recognition for physically-embodied agent teams. We define team activity recognition as the process of identifying team behaviors from...
Gita Sukthankar, Katia P. Sycara