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» Advances in computational intelligence and learning
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GECCO
2004
Springer
15 years 11 months ago
Evolving a Roving Eye for Go
Go remains a challenge for artificial intelligence. Currently, most machine learning methods tackle Go by playing on a specific fixed board size, usually smaller than the standa...
Kenneth O. Stanley, Risto Miikkulainen
KDD
1995
ACM
85views Data Mining» more  KDD 1995»
15 years 10 months ago
Estimating the Robustness of Discovered Knowledge
This paper introduces a new measurement, robustness, to measure the quality of machine-discovered knowledge from real-world databases that change over time. A piece of knowledge i...
Chun-Nan Hsu, Craig A. Knoblock
GECCO
2008
Springer
172views Optimization» more  GECCO 2008»
15 years 7 months ago
Recursive least squares and quadratic prediction in continuous multistep problems
XCS with computed prediction, namely XCSF, has been recently extended in several ways. In particular, a novel prediction update algorithm based on recursive least squares and the ...
Daniele Loiacono, Pier Luca Lanzi
SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
16 years 8 days ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
ATAL
2007
Springer
16 years 15 days ago
An incentive mechanism for message relaying in unstructured peer-to-peer systems
Distributed message relaying is an important function of a peer-topeer system to discover service providers. Existing search protocols in unstructured peer-to-peer systems either ...
Cuihong Li, Bin Yu, Katia P. Sycara