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AUGHUMAN
2011
15 years 1 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
CVIU
2011
14 years 10 months ago
A comparative study of object-level spatial context techniques for semantic image analysis
Abstract—In this paper, three approaches to utilizing objectlevel spatial contextual information for semantic image analysis are presented and comparatively evaluated. Contextual...
Georgios Th. Papadopoulos, Carsten Saathoff, Hugo ...
CANDC
2011
ACM
14 years 6 months ago
Creative gadget design in fictions: generalized planning in analogical spaces
Science-fiction and fantasy stories often contain objects never envisioned previously. Inventing gadgets like lightsabers or mythical creatures like griffins is a creative task. T...
Boyang Li, Mark O. Riedl

Tutorial
2179views
17 years 7 months ago
Privacy in Location-Based Services: State-of-the-Art and Research Directions
The explosive growth of location-detection devices (e.g., GPS-like devices and handheld devices) along with wireless communications and mobile databases results in realizing locati...
Mohamed F. Mokbel
KDD
2009
ACM
227views Data Mining» more  KDD 2009»
16 years 7 months ago
User grouping behavior in online forums
Online forums represent one type of social media that is particularly rich for studying human behavior in information seeking and diffusing. The way users join communities is a re...
Xiaolin Shi, Jun Zhu, Rui Cai, Lei Zhang