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NAR
2007
130views more  NAR 2007»
15 years 6 months ago
The SLiMDisc server: short, linear motif discovery in proteins
Short, linear motifs (SLiMs) play a critical role in many biological processes, particularly in protein–protein interactions. Overrepresentation of convergent occurrences of mot...
Norman E. Davey, Richard J. Edwards, Denis C. Shie...
VRST
2010
ACM
15 years 4 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
AIED
2009
Springer
15 years 4 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
CSL
2011
Springer
15 years 1 months ago
Detecting emotional state of a child in a conversational computer game
The automatic recognition of user’s communicative style within a spoken dialog system framework, including the affective aspects, has received increased attention in the past f...
Serdar Yildirim, Shrikanth Narayanan, Alexandros P...
JMLR
2010
146views more  JMLR 2010»
15 years 1 months ago
Accurate Ensembles for Data Streams: Combining Restricted Hoeffding Trees using Stacking
The success of simple methods for classification shows that is is often not necessary to model complex attribute interactions to obtain good classification accuracy on practical p...
Albert Bifet, Eibe Frank, Geoffrey Holmes, Bernhar...