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IAT
2010
IEEE
15 years 4 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
FORTE
2009
15 years 4 months ago
A Model-Checking Approach for Service Component Architectures
We present a strategy for model-checking the correctness of service composition. We do so in the context of SRML, a formal modelling framework for service-oriented computing being ...
João Abreu, Franco Mazzanti, José Lu...
GW
2009
Springer
195views Biometrics» more  GW 2009»
15 years 4 months ago
Continuous Realtime Gesture Following and Recognition
Abstract. We present a HMM based system for real-time gesture analysis. The system outputs continuously parameters relative to the gesture time progression and its likelihood. Thes...
Frédéric Bevilacqua, Bruno Zamborlin...
HCI
2009
15 years 4 months ago
Ensemble SWLDA Classifiers for the P300 Speller
Abstract. The P300 Speller has proven to be an effective paradigm for braincomputer interface (BCI) communication. Using this paradigm, studies have shown that a simple linear clas...
Garett D. Johnson, Dean J. Krusienski
HCI
2009
15 years 4 months ago
Spearcon Performance and Preference for Auditory Menus on a Mobile Phone
This study investigates the use of spearcons as an auditory cue. It looks simultaneously at both performance and subjective preference of spearcons and text-to-speech (TTS). The st...
Bruce N. Walker, Anya Kogan