Constraint satisfaction problems (CSPs) are ubiquitous in many real-world contexts. However, modeling a problem as a CSP can be very challenging, usually requiring considerable ex...
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
In this paper, we introduce GazeSpace, a novel system utilizing eye gaze to browse content spaces. While most existing eye gaze systems are designed for medical contexts, GazeSpac...
Sven Laqua, Shane Udaraka Bandara, Martina Angela ...
In the present paper we report on a recent effort that resulted in the establishment of a unique multimodal database, referred to as the PROMETHEUS database. This database was cre...
Determining the polarity of a sentimentbearing expression requires more than a simple bag-of-words approach. In particular, words or constituents within the expression can interac...