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MOBICOM
2005
ACM
16 years 7 days ago
VITP: an information transfer protocol for vehicular computing
Recent advances in wireless inter-vehicle communication systems enable the development of Vehicular Ad-Hoc Networks (VANET) and create significant opportunities for the deploymen...
Marios D. Dikaiakos, Saif Iqbal, Tamer Nadeem, Liv...
SI3D
2005
ACM
16 years 7 days ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
ATAL
2005
Springer
16 years 7 days ago
A distributed framework for solving the Multiagent Plan Coordination Problem
We examine whether and how the Multiagent Plan Coordination Problem, the problem of resolving interactions between the plans of multiple agents, can be cast as a Distributed Const...
Jeffrey S. Cox, Edmund H. Durfee, Thomas Bartold
DIGRA
2005
Springer
16 years 6 days ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
HUC
2005
Springer
16 years 6 days ago
u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings
This paper introduces a novel way to allow non-expert users to create smart surroundings. Non-smart everyday objects such as furniture and appliances found in homes and offices can...
Naohiko Kohtake, Ryo Ohsawa, Takuro Yonezawa, Yuki...