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INTERACT
2003
15 years 8 months ago
Field Studies in Practice: Making it Happen
Abstract: Field studies and user requirements analysis are highly valued practices in the human-computer interaction community. However, in companies, field study methods are not w...
Sari Kujala, Marjo Kauppinen, Pia Nakari, Sanna Re...
PUC
2002
165views more  PUC 2002»
15 years 6 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
CSCW
2011
ACM
15 years 1 months ago
Virtual gifts and guanxi: supporting social exchange in a chinese online community
Significant cultural differences persist between East and West. Software systems that have been proven to operate efficiently within one culture can fail in the context of the oth...
Jiang Yang, Mark S. Ackerman, Lada A. Adamic
CHI
2011
ACM
14 years 10 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
MICCAI
2004
Springer
16 years 7 months ago
Physiopathology of Pulmonary Airways: Automated Facilities for Accurate Assessment
In the framework of computer-assisted diagnosis, pulmonary airway investigation based on multi detector computed tomography (MDCT) requires to provide radiologists and clinicians w...
Diane Perchet, Catalin I. Fetita, Françoise...