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NETGAMES
2003
ACM
15 years 12 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
ESANN
2008
15 years 8 months ago
A Regularized Learning Method for Neural Networks Based on Sensitivity Analysis
The Sensitivity-Based Linear Learning Method (SBLLM) is a learning method for two-layer feedforward neural networks, based on sensitivity analysis, that calculates the weights by s...
Bertha Guijarro-Berdiñas, Oscar Fontenla-Ro...
WICON
2008
15 years 8 months ago
HxH: a hop-by-hop transport protocol for multi-hop wireless networks
TCP can perform poorly in multi-hop wireless networks due to problems that arise with contention and mobility. Endto-end protocols are at an inherent disadvantage in trying to sol...
Daniel Scofield, Lei Wang, Daniel Zappala
DATE
2002
IEEE
108views Hardware» more  DATE 2002»
15 years 11 months ago
Networks on Silicon: Combining Best-Effort and Guaranteed Services
We advocate a network on silicon (NOS) as a hardware architecture to implement communication between IP cores in future technologies, and as a software model in the form of a prot...
Kees G. W. Goossens, Paul Wielage, Ad M. G. Peeter...
DMSN
2008
ACM
15 years 8 months ago
A substrate for in-network sensor data integration
With the ultimate goal of extending the data integration paradigm and query processing capabilities to ad hoc wireless networks, sensors, and stream systems, we consider how to su...
Svilen R. Mihaylov, Marie Jacob, Zachary G. Ives, ...