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PG
2007
IEEE
16 years 18 days ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
ICMCS
2006
IEEE
157views Multimedia» more  ICMCS 2006»
16 years 11 days ago
A Context-Based Error Detection Strategy into H.264/AVC CABAC
Various error control schemes have been addressed in wireless video stream transmission. By combining an adaptive binary arithmetic coding technique with context modeling, CABAC a...
Yang Li, Hongkai Xiong, Li Song, Songyu Yu
ISCAS
2006
IEEE
142views Hardware» more  ISCAS 2006»
16 years 10 days ago
An efficient texture cache for programmable vertex shaders
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim
ARCS
2004
Springer
15 years 11 months ago
Heterogenous Data Fusion via a Probabilistic Latent-Variable Model
In a pervasive computing environment, one is facing the problem of handling heterogeneous data from different sources, transmitted over heterogeneous channels and presented on het...
Kai Yu, Volker Tresp
MLMI
2004
Springer
15 years 11 months ago
The 2004 ICSI-SRI-UW Meeting Recognition System
We describe the ICSI-SRI-UW team’s entry in the Spring 2004 NIST Meeting Recognition Evaluation. The system was derived from SRI’s 5xRT Conversational Telephone Speech (CTS) r...
Chuck Wooters, Nikki Mirghafori, Andreas Stolcke, ...