User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players,...
Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes,...
— Research on multimedia adaptation usually assumes undifferentiated, best-effort service from the network, and relies on signaling mechanisms such as packet loss rates for feedb...
Abstract. Through recent developments in the segment of mobile devices like personal digital assistants (PDA) the usage of mobile applications in different areas of our normal lif...
This paper examines the lexical entrainment of real users in the Let's Go spoken dialog system. First it presents a study of the presence of entrainment in a year of human-tr...
In our barge-in-able spoken dialogue system, the user's behaviors such as barge-in timing and utterance expressions vary according to his/her characteristics and situations. ...