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AIIDE
2009
15 years 7 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
IPPS
2005
IEEE
16 years 4 days ago
The Applicability of Adaptive Control Theory to QoS Design: Limitations and Solutions
Due to the increasing complexity, the behavior of large-scale distributed systems becomes difficult to predict. The ability of on-line identification and autotuning of adaptive co...
Keqiang Wu, David J. Lilja, Haowei Bai
CVPR
2012
IEEE
13 years 9 months ago
Robust visual domain adaptation with low-rank reconstruction
Visual domain adaptation addresses the problem of adapting the sample distribution of the source domain to the target domain, where the recognition task is intended but the data d...
I-Hong Jhuo, Dong Liu, D. T. Lee, Shih-Fu Chang
MUE
2008
IEEE
103views Multimedia» more  MUE 2008»
16 years 29 days ago
Ubiquitous Web Access: Collaborative Optimization and Dynamic Content Negotiation
Traditionally, cellular wide area networks like UMTS are used as Internet access networks for particular users but, in some cases, they can be employed to provide Internet access ...
Xavier Sanchez-Loro, Victoria Beltran, Jordi Casad...
OOPSLA
2010
Springer
15 years 5 months ago
An input-centric paradigm for program dynamic optimizations
Accurately predicting program behaviors (e.g., locality, dependency, method calling frequency) is fundamental for program optimizations and runtime adaptations. Despite decades of...
Kai Tian, Yunlian Jiang, Eddy Z. Zhang, Xipeng She...