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JMM
2006
126views more  JMM 2006»
15 years 7 months ago
Content Adaptation Based Approach for Ubiquitous Multimedia
ents a prototype system, called UbiCon system. By abstracting media streams into generic CONTENT entities, the system provides a simple and powerful means for services to operate m...
Haipeng Wang, Zhiwen Yu, Xingshe Zhou, Tao Zhang, ...
ICUMT
2009
15 years 4 months ago
Adaptive resource control in 2-hop ad-hoc networks
This paper presents a simple resource control mechanism with traffic scheduling for 2-hop ad-hoc networks, in which the Request-To-Send (RTS) packet is utilized to deliver feedback...
Yimeng Yang, Geert J. Heijenk, Boudewijn R. Haverk...
AAAI
2012
13 years 9 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
ICCBR
2007
Springer
16 years 1 months ago
The Role of Context Models in Association with Flexible Design Processes - Position Paper
In this position paper, we discuss the interdependencies of context models and flexible design processes in the chip industry. We illustrate this by an ontology-based context model...
Mirjam Minor, Daniel Schmalen, Andreas Koldehoff
ICCD
2003
IEEE
98views Hardware» more  ICCD 2003»
16 years 4 months ago
Specifying and Verifying Systems with Multiple Clocks
Multiple clock domains are a challenge for hardware specification and verification. We present a method for specifying the relations between multiple clocks, and for modeling th...
Edmund M. Clarke, Daniel Kroening, Karen Yorav