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IAT
2010
IEEE
15 years 4 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
WSCG
2000
100views more  WSCG 2000»
15 years 8 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
HUMO
2007
Springer
16 years 25 days ago
Silhouette Based Generic Model Adaptation for Marker-Less Motion Capturing
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
Martin Sunkel, Bodo Rosenhahn, Hans-Peter Seidel
CGI
2004
IEEE
15 years 10 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
ECMDAFA
2009
Springer
119views Hardware» more  ECMDAFA 2009»
15 years 4 months ago
Managing Model Adaptation by Precise Detection of Metamodel Changes
Technological and business changes influence the evolution of software systems. When this happens, the software artifacts may need to be adapted to the changes. This need is rapidl...
Kelly Garcés, Frédéric Jouaul...