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IWEC
2004
15 years 7 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
NAACL
2004
15 years 7 months ago
Catching the Drift: Probabilistic Content Models, with Applications to Generation and Summarization
We consider the problem of modeling the content structure of texts within a specific domain, in terms of the topics the texts address and the order in which these topics appear. W...
Regina Barzilay, Lillian Lee
NIPS
2004
15 years 7 months ago
Multi-agent Cooperation in Diverse Population Games
We consider multi-agent systems whose agents compete for resources by striving to be in the minority group. The agents adapt to the environment by reinforcement learning of the pr...
K. Y. Michael Wong, S. W. Lim, Zhuo Gao
MAICS
2003
15 years 7 months ago
Representing Symbolic Reasoning
Introspection is a fundamental component of how we as humans reason, learn, and adapt. However, many existing computer reasoning systems exclude the possibility of introspection b...
Brian E. Mastenbrook, Eric G. Berkowitz
NAACL
2003
15 years 7 months ago
Towards Emotion Prediction in Spoken Tutoring Dialogues
Human tutors detect and respond to student emotional states, but current machine tutors do not. Our preliminary machine learning experiments involving transcription, emotion annot...
Diane J. Litman, Katherine Forbes, Scott Silliman