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» Adaptive Manifold Learning
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TCIAIG
2010
15 years 1 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
BMCBI
2011
14 years 10 months ago
Clustering gene expression data with a penalized graph-based metric
Background: The search for cluster structure in microarray datasets is a base problem for the so-called “-omic sciences”. A difficult problem in clustering is how to handle da...
Ariel E. Bayá, Pablo M. Granitto
ICML
2005
IEEE
16 years 7 months ago
Supervised clustering with support vector machines
Supervised clustering is the problem of training a clustering algorithm to produce desirable clusterings: given sets of items and complete clusterings over these sets, we learn ho...
Thomas Finley, Thorsten Joachims
CHI
2008
ACM
16 years 7 months ago
Implementing eye-based user-aware e-learning
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...
Marco Porta
ICALT
2007
IEEE
16 years 25 days ago
A Multiagent Extension for Virtual Reality Based Intelligent Tutoring Systems
Applying Virtual Reality (VR) in combination with Intelligent Tutoring Systems (ITSs) is a promising approach to computer based learning and training. However, the classical struc...
Ricardo Imbert, Leticia Sánchez, Angé...