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» Adaptive Labeling for Interactive Mobile Information Systems
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CHI
2010
ACM
16 years 26 days ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
ACMDIS
2000
ACM
15 years 10 months ago
Using a Technique from Graphic Designers to Develop Innovative System Designs
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
Catalina Danis, Stephen J. Boies
IADIS
2004
15 years 7 months ago
Robo-Elc: A Robotic Adaptive Learning Appliance
This article describes a robotic adaptive learning appliance called Robo-eLC. The appliance is the result of a multidisciplinary approach which combines e-Learning and e-Commerce ...
Gaetano La Russa, Esko Marjomaa
HPDC
2000
IEEE
15 years 10 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti
MHCI
2007
Springer
16 years 15 days ago
Effective learn-quiz generation for handheld devices
In this demonstration, we present a system that enables users to easily generate quizzes for mobile devices. With our program, they can create multiple choice tests and general qu...
Wolfgang Hürst, Sabine Jung, Martina Welte