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HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
16 years 18 days ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
ICRA
2006
IEEE
158views Robotics» more  ICRA 2006»
16 years 18 days ago
An Agent-based Mobile Robot System using Configurable SOC Technique
– To make a mobile robot with real-time vision system adapt to the highly dynamic environments and emergencies under the real-time constraints, a significant account of processin...
Yan Meng
MMM
2006
Springer
107views Multimedia» more  MMM 2006»
16 years 17 days ago
History-based visual mining of semi-structured audio and text
Accessing specific or salient parts of multimedia recordings remains a challenge as there is no obvious way of structuring and representing a mix of space-based and timebased med...
Matt-Mouley Bouamrane, Saturnino Luz, Masood Masoo...
SIBGRAPI
2006
IEEE
16 years 17 days ago
Point set compression through BSP quantization
This work introduces a new compression scheme for point sets. This scheme relies on an adaptive binary space partition (BSP) which takes into account the geometric structure of the...
Alex Laier Bordignon, Thomas Lewiner, Hélio...
CIG
2005
IEEE
16 years 5 days ago
On TRACS: Dealing with a Deck of Double-Sided Cards
TRACS (Tool for Research on Adaptive Cognitive Strategies) is a new suite of card games played with a special deck, where the back of each card is a clue to the front of the card. ...
Kevin Burns