We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Adaptive groupware systems support changes in users’ locations, devices, roles and collaborative structure. Developing such systems is difficult due to the complex distributed ...
Christopher Wolfe, T. C. Nicholas Graham, W. Greg ...
Abstract. Natural images consist of texture, structure and smooth regions and this makes the task of filtering challenging mainly when it aims at edge and texture preservation. In...
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...
In this paper we present an algorithm for adaptive resolution integration of 3D data collected from multiple distributed sensors. The input to the algorithm is a set of 3D surface...