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CIG
2006
IEEE
15 years 10 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
AROBOTS
2008
166views more  AROBOTS 2008»
15 years 5 months ago
User-adapted plan recognition and user-adapted shared control: A Bayesian approach to semi-autonomous wheelchair driving
Abstract Many elderly and physically impaired people experience difficulties when maneuvering a powered wheelchair. In order to provide improved maneuvering, powered wheelchairs ha...
Eric Demeester, Alexander Hüntemann, Dirk Van...
INFORMATICALT
2010
151views more  INFORMATICALT 2010»
15 years 4 months ago
The Use of Group Delay Features of Linear Prediction Model for Speaker Recognition
Abstract. New text independent speaker identification method is presented. Phase spectrum of allpole linear prediction (LP) model is used to derive the speech features. The featur...
Algirdas Bastys, Andrej Kisel, Bernardas Salna
BMVC
2010
15 years 4 months ago
Manifold Learning for ToF-based Human Body Tracking and Activity Recognition
In this paper, we propose a method for simultaneous human full-body pose tracking and activity recognition from time-of-flight (ToF) camera images. Simple and sparse depth cues ar...
Loren Arthur Schwarz, Diana Mateus, Victor Castane...
ICCV
2009
IEEE
15 years 4 months ago
Incremental Multiple Kernel Learning for object recognition
A good training dataset, representative of the test images expected in a given application, is critical for ensuring good performance of a visual categorization system. Obtaining ...
Aniruddha Kembhavi, Behjat Siddiquie, Roland Miezi...