—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
Building an adaptive software system that can cope with changing requirements and changing environments presents four major challenges. These are (1) to receive, represent and rea...
Adaptive information systems typically exploit knowledge about the user’s interests, preferences, goals etc. to determine what should be presented to the user and how this presen...
Data-intensive, interactive applications are an important class of metacomputing (Grid) applications. They are characterized by large, time-varying data flows between data provid...
A deadlock-free fully adaptive routing algorithm for 2D meshes which is optimal in the number of virtual channels required and in the number of restrictions placed on the use of t...