High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
A neglected challenge in existing e-Learning (eL) systems is providing access to multimedia to all users regardless of environmental conditions such as diverse device capabilities,...
Abstract. For a typical portable handheld device, the backlight accounts for a significant percentage of the total energy consumption (e.g., around 30% for a Compaq iPAQ 3650). Su...
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
This paper presents three reconfigurable computing approaches for a Shape-Adaptive Template Matching (SA-TM) method to retrieve arbitrarily shaped objects within images or video f...