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IMR
2004
Springer
16 years 4 days ago
Reliable Isotropic Tetrahedral Mesh Generation Based on an Advancing Front Method
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...
Yasushi Ito, Alan M. Shih, Bharat K. Soni
CGI
2003
IEEE
16 years 2 days ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
VISUALIZATION
2002
IEEE
15 years 11 months ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson
SIGGRAPH
2000
ACM
15 years 11 months ago
Dynamically reparameterized light fields
This research further develops the light field and lumigraph imagebased rendering methods and extends their utility. We present alternate parameterizations that permit 1) interac...
Aaron Isaksen, Leonard McMillan, Steven J. Gortler
MM
1999
ACM
112views Multimedia» more  MM 1999»
15 years 11 months ago
Geometrically correct imagery for teleconferencing
Current camera-monitor teleconferencing applications produce unrealistic imagery and break any sense of presence for the participants. Other capture/display technologies can be us...
Ruigang Yang, Michael S. Brown, W. Brent Seales, H...