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CA
2000
IEEE
15 years 11 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
177
Voted
SMILE
2000
Springer
15 years 10 months ago
Rendering with Non-uniform Approximate Concentric Mosaics
In this paper, we explore the more practical aspects of building and rendering concentric mosaics. First, we use images captured with only approximately circular camera trajectorie...
Jinxiang Chai, Sing Bing Kang, Heung-Yeung Shum
WSCG
2004
196views more  WSCG 2004»
15 years 8 months ago
Feature Extraction of Scale Pattern in Animal Textile Fibers
: Animal fibers have variety in their longitudinal sections. The main difference of the longitudinal section of these fibers is the geometry and dimension of scale patterns, which ...
Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Asl...
CG
2007
Springer
15 years 6 months ago
Density estimation for dynamic volumes
We propose a new approach to capture the volumetric density of dynamic scattering media instantaneously with a single image. The volume is probed with a set of laser lines and the...
Christian Fuchs, Tongbo Chen, Michael Goesele, Hol...
CGF
2000
95views more  CGF 2000»
15 years 6 months ago
Physically-Based Patination for Underground Objects
Although current photorealistic rendering techniques can produce very impressive images, the rendered objects are often too clean and shiny. Thus, the resulting images look unnatu...
Yao-Xun Chang, Zen-Chung Shih