Abstract. The exact, subpixel watershed algorithm delivers very accurate watershed boundaries based on a spline interpolation, but is slow and only works in 2D. On the other hand, ...
We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mes...
Recent advances in object recognition have emphasized the integration of intensity-derived features such as affine patches with associated geometric constraints leading to impressi...
Authors' version: This paper presents a novel approach to obtain plausible soft shadows for complex dynamic scenes and a rectangular light source. We estimate the lights occl...
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...