The goal of texture synthesis is to generate an arbitrarily large high-quality texture from a small input sample. Generally, it is assumed that the input image is given as a flat,...
Christian Eisenacher, Sylvain Lefebvre, Marc Stamm...
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
Two-dimensional principal component analysis (2DPCA) is based on the 2D images rather than 1D vectorized images like PCA, which is a classical feature extraction technique in face...
The Thin-Plate Spline warp has been shown to be a very effective parameterized model of the optic flow field between images of various types of deformable surfaces, such as a p...