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WSC
2000
15 years 7 months ago
Use of discrete event simulation to validate an agent based scheduling engine
This paper discusses the use of simulation in a new context. Most often QUEST is viewed as a stand-alone simulation tool to analyze and understand shop floor behavior. It has rare...
Shubhabrata Biswas, Sara Merchawi
ICC
2008
IEEE
105views Communications» more  ICC 2008»
16 years 14 days ago
Inter-Cell Interference Management in WiMAX Downlinks by A Stackelberg Game between BSs
We develop a game theoretic framework for effective and adaptive inter-cell interference management in the OFDMA-based WiMAX/3GPP-LTE systems. Such approach requires no fixed spe...
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...
ATAL
2007
Springer
16 years 6 days ago
Advice taking in multiagent reinforcement learning
This paper proposes the β-WoLF algorithm for multiagent reinforcement learning (MARL) in the stochastic games framework that uses an additional “advice” signal to inform agen...
Michael Rovatsos, Alexandros Belesiotis
P2P
2005
IEEE
137views Communications» more  P2P 2005»
15 years 11 months ago
The Essence of P2P: A Reference Architecture for Overlay Networks
The success of the P2P idea has created a huge diversity of approaches, among which overlay networks, for example, Gnutella, Kazaa, Chord, Pastry, Tapestry, P-Grid, or DKS, have r...
Karl Aberer, Luc Onana Alima, Ali Ghodsi, Sarunas ...
SIGECOM
2005
ACM
130views ECommerce» more  SIGECOM 2005»
15 years 11 months ago
Graceful service degradation (or, how to know your payment is late)
When distributing digital content over a broadcast channel it’s often necessary to revoke users whose access privileges have expired, thus preventing them from recovering the co...
Alexandr Andoni, Jessica Staddon