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EWCBR
2006
Springer
15 years 10 months ago
Retrieving and Reusing Game Plays for Robot Soccer
Abstract. The problem of defining robot behaviors to completely address a large and complex set of situations is very challenging. We present an approach for robot's action se...
Raquel Ros, Manuela M. Veloso, Ramon López ...
FGR
2006
IEEE
154views Biometrics» more  FGR 2006»
15 years 10 months ago
Toward an Efficient and Accurate AAM Fitting on Appearance Varying Faces
Automatic extraction of facial feature deformations (either due to identity change or expression) is a challenging task and could be the base of a facial expression interpretation...
Hugo Mercier, Julien Peyras, Patrice Dalle
FQAS
2006
Springer
99views Database» more  FQAS 2006»
15 years 10 months ago
Using Structural Relationships for Focused XML Retrieval
In focused XML retrieval, information retrieval systems have to find out which are the most appropriate retrieval units and return only these to the user, avoiding overlapping elem...
Georgina Ramírez, Thijs Westerveld, Arjen P...
GECCO
2006
Springer
173views Optimization» more  GECCO 2006»
15 years 10 months ago
Ant colony optimization technique for equilibrium assignment in congested transportation networks
This paper deals with transport user equilibrium. A modified version of the ant colony system is proposed where the ant colony heuristic is adapted in order to take into account a...
Matteo Matteucci, Lorenzo Mussone
CGI
2001
IEEE
15 years 10 months ago
Dynamic Refinement of Deformable Triangle Meshes for Rendering
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
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